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The Incorporation of Atmospheric Variability in Hyperspectral Synthetic Scene Simulation

机译:高光谱综合场景仿真中的大气变异掺入

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This paper describes an effort to improve the modeling of the atmosphere in the Digital Imaging and Remote Sensing Image Generation (DIRSIG) model. The goal of this research can be divided into two main areas. The first is to improve the existing manner in which DIRSIG samples and references the atmosphere. The second is to give DIRSIG the ability to incorporate atmospheric inhomogeneities, as well as, the ability to accurately model them. DIRSIG has limitations in how it currently samples the atmosphere. From a geometric standpoint, it does not fully sample the energy which is scattered by the atmosphere towards the sensor (upwelled radiance). There are also other geometric issues which lead to inaccurate modeling results. One significant inaccuracy is the fact that DIRSIG can miscalculate the atmospheric effects resulting from modeling objects with non-zero altitudes. The plan is to correct this by completely reworking the procedure and geometry used by DIRSIG to sample the atmosphere. This research also addresses the effects of an inhomogeneous atmosphere and includes methods to model this variability in synthetic scenes. DIRSIG currently utilizes a single atmospheric look up table (LUT) that it references when creating an image. This LUT contains the information DIRSIG will need to predict the various radiance and transmission values for a homogeneous sky. There is no ability for DIRSIG to make one part of the sky optically thick, and the other clear. This will be remedied by having DIRSIG create a series of LUTs with different atmospheric properties that it can reference. With this ability DIRSIG can reference an optically different atmosphere depending on its viewing geometry, allowing a horizontally varying atmosphere.
机译:本文介绍了改善数字成像和遥感图像生成(DIRSIG)模型的大气建模的努​​力。该研究的目标可以分为两个主要区域。首先是改善Dirsig样品和参考气氛的现有方式。第二个是给予Dirsig融合大气不均匀性的能力,以及准确地模拟它们的能力。 Dirsig在目前对大气采样的限制有局限性。从几何角度来看,它并没有完全采样由大气朝向传感器散射的能量(升温光线)。还有其他几何问题导致建模不准确。一个显着的不准确性是Dirsig可以错误地分布由非零海拔高度建模的对象产生的大气效应。该计划是通过完全重新加工Dirsig使用的程序和几何来纠正这一点来纠正这种情况。该研究还解决了非均匀气氛的影响,包括在合成场景中模拟这种变异性的方法。 Dirsig目前使用IT引用创建图像时的单个大气查找表(LUT)。该LUT包含信息DIRSIG需要预测同类天空的各种辐射和传输值。没有Dirsig能够使天空的一部分光学厚,另一个清晰。这将通过Dirsig创建一系列具有不同的大气属性的LUT来纠正。通过这种功能,Dirsig可以根据其观察几何来引用光学不同的气氛,允许水平变化的大气。

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