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Performance analysis of improved methodology for incorporation of spatial/spectral variability in synthetic hyperspectral imagery

机译:合成高光谱图像中空间/光谱变异的改进方法的性能分析

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摘要

Synthetic imagery has traditionally been used to support sensor design by enabling design engineers to pre-evaluate image products during the design and development stages. Increasingly exploitation analysts are looking to synthetic imagery as a way to develop and test exploitation algorithms before image data are available from new sensors. Even when sensors are available, synthetic imagery can significantly aid in algorithm development by providing a wide range of u22ground truthedu22 images with varying illumination, atmospheric, viewing and scene conditions. One limitation of synthetic data is that the background variability is often too bland. It does not exhibit the spatial and spectral variability present in real data. In this work, four fundamentally different texture modeling algorithms will first be implemented as necessary into the Digital Imaging and Remote Sensing Image Generation (DIRSIG) model environment. Two of the models to be tested are variants of a statistical Z-Score selection model, while the remaining two involve a texture synthesis and a spectral end-member fractional abundance map approach, respectively. A detailed comparative performance analysis of each model will then be carried out on several texturally significant regions of the resultant synthetic hyperspectral imagery. The quantitative assessment of each model will utilize a set of three performance metrics that have been derived from spatial Gray Level Co-Occunence Matrix (GLCM) analysis, hyperspectral Signalto- Clutter Ratio (5CR) measures, and a new concept termed the Spectral Co-Occurrence Matrix (SCM) metric which permits the simultaneous measurement of spatial and spectral texture. Previous research efforts on the validation and performance analysis of texture characterization models have been largely qualitative in nature based on conducting visual inspections of synthetic textures in order to judge the degree of similarity to the original sample texture imagery. The quantitative measures used in this study will in combination attempt to determine which texture characterization models best capture the correct statistical and radiometric attributes of the corresponding real image textures in both the spatial and spectral domains. The motivation for this work is to refine our understanding of the complexities of texture phenomena so that an optimal texture characterization model that can accurately account for these complexities can be eventually implemented into a synthetic image generation (SIG) model. Further, conclusions will be drawn regarding which of the candidate texture models are able to achieve realistic levels of spatial and spectral clutter, thereby permitting more effective and robust testing ofhyperspectral algorithms in synthetic imagery.
机译:传统上,合成图像通过使设计工程师能够在设计和开发阶段预先评估图像产品来支持传感器设计。越来越多的利用分析人员正在将合成图像作为一种开发和测试利用算法的方法,以便从新传感器获得图像数据。即使有可用的传感器,合成图像也可以通过提供各种具有变化的照明,大气,观看和场景条件的地面真实图像来极大地帮助算法开发。综合数据的局限性之一是背景变异性通常太平淡。它不表现出真实数据中存在的空间和频谱可变性。在这项工作中,将根据需要首先在数字成像和遥感图像生成(DIRSIG)模型环境中实现四种根本不同的纹理建模算法。要测试的两个模型是统计Z评分选择模型的变体,而其余两个分别涉及纹理合成和光谱末端成员分数丰度图方法。然后,将在所得合成高光谱图像的几个重要纹理区域上对每个模型进行详细的比较性能分析。每个模型的定量评估将利用从空间灰度共存矩阵(GLCM)分析,高光谱信杂比(5CR)测度以及称为谱共频谱的新概念中得出的三个性能指标的集合。出现矩阵(SCM)度量标准,允许同时测量空间和光谱纹理。基于对合成纹理进行目视检查,以判断与原始样本纹理图像的相似程度,先前关于纹理特征模型的验证和性能分析的研究本质上基本上是定性的。这项研究中使用的量化措施将结合起来尝试确定哪种纹理特征模型可以最好地捕获空间和光谱域中相应真实图像纹理的正确统计和辐射特征。进行这项工作的动机是加深我们对纹理现象复杂性的理解,以便最终可以将能够准确说明这些复杂性的最佳纹理特征模型实现为合成图像生成(SIG)模型。此外,将得出关于哪些候选纹理模型能够实现现实水平的空间和光谱杂波的结论,从而允许对合成图像中的高光谱算法进行更有效,更健壮的测试。

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