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Understanding the Influence of Viewpoint and Image Geometry in Linear Perspective Paintings to Enhance Embodied Interaction

机译:了解角色透视绘画中观点和图像几何的影响,提升体现相互作用

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Museums are attracted by new technologies, for example tracking systems and multitouch displays. They try to include them into their concepts, to expand the access to the artifacts. The intention of this work appears out of the image geometry of a linear perspective painting. We assume that the position of the perspective painting on the wall should depend on the observer's viewpoint. To prove this hypothesis we undertook an experiment with 20 participants and four perspective paintings. We detected a relevant connection between observer and the image geometry of the painting. Accordingly the observer, the room in front of the painting and the image itself are related together. Therefor this relation of the parameters is part of the research field of embodied interaction.
机译:博物馆被新技术所吸引,例如跟踪系统和多点触控显示。他们试图将它们包含到他们的概念中,以扩展对伪影的访问。这项工作的目的出现在线性透视绘制的图像几何中。我们假设墙壁上的角度绘画的位置应该取决于观察者的观点。为了证明这一假设,我们通过20名参与者和四个透视绘画进行了实验。我们检测到观察者与绘画的图像几何之间的相关联。因此,观察者,绘画前面的房间和图像本身在一起。该参数的这一关系是体现相互作用的研究领域的一部分。

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