首页> 外文会议>International conference on human-computer interaction;International conference on distributed, ambient, and pervasive interactions >Understanding the Influence of Viewpoint and Image Geometry in Linear Perspective Paintings to Enhance Embodied Interaction
【24h】

Understanding the Influence of Viewpoint and Image Geometry in Linear Perspective Paintings to Enhance Embodied Interaction

机译:了解线性透视绘画中视点和图像几何的影响,以增强体现的互动

获取原文

摘要

Museums are attracted by new technologies, for example tracking systems and multitouch displays. They try to include them into their concepts, to expand the access to the artifacts. The intention of this work appears out of the image geometry of a linear perspective painting. We assume that the position of the perspective painting on the wall should depend on the observer's viewpoint. To prove this hypothesis we undertook an experiment with 20 participants and four perspective paintings. We detected a relevant connection between observer and the image geometry of the painting. Accordingly the observer, the room in front of the painting and the image itself are related together. Therefor this relation of the parameters is part of the research field of embodied interaction.
机译:博物馆被诸如跟踪系统和多点触控显示器之类的新技术所吸引。他们试图将它们包含在他们的概念中,以扩展对工件的访问。这项工作的意图是从线性透视绘画的图像几何中显现出来的。我们假设透视图在墙上的位置应取决于观察者的观点。为了证明这一假设,我们进行了一个实验,有20名参与者和4幅透视画作。我们检测到观察者与绘画的图像几何之间存在相关的联系。因此,观察者,绘画前面的房间和图像本身是相互关联的。因此,参数的这种关系是具体交互作用研究领域的一部分。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号