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TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction

机译:TORC:用于手中的虚拟现实控制器,用于携手的高灵巧手指交互

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Recent hand-held controllers have explored a variety of haptic feedback sensations for users in virtual reality by producing both kinesthetic and cutaneous feedback from virtual objects. These controllers are grounded to the user's hand and can only manipulate objects through arm and wrist motions, not using the dexterity of their fingers as they would in real life. In this paper, we present TORC, a rigid haptic controller that renders virtual object characteristics and behaviors such as texture and compliance. Users hold and squeeze TORC using their thumb and two fingers and interact with virtual objects by sliding their thumb on TORC's trackpad. During the interaction, vibrotactile motors produce sensations to each finger that represent the haptic feel of squeezing, shearing or turning an object. Our evaluation showed that using TORC, participants could manipulate virtual objects more precisely (e.g., position and rotate objects in 3D) than when using a conventional VR controller.
机译:最近的手持控制器通过从虚拟对象产生动态和皮肤反馈来探索虚拟现实中的用户的各种触觉反馈感。 这些控制器接地到用户的手,只能通过手臂和手腕运动来操纵物体,而不是使用手指的灵巧,因为它们会在现实生活中。 在本文中,我们呈现TORC,一个刚性触觉控制器,使虚拟对象特征和行为(如纹理和遵守)呈现。 用户使用拇指和两个手指握住和挤压TORC,并通过在Torc的触控板上滑动拇指与虚拟物体进行交互。 在相互作用期间,振动触发电机产生对代表抗冲击,剪切或转动物体的触觉感觉的每个手指的感觉。 我们的评价显示,使用TORC,参与者可以更准确地操纵虚拟物体(例如,在3D中旋转对象)而不是使用传统VR控制器时的位置。

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