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Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment

机译:让我们一起玩:具有视觉损伤的玩家棋盘游戏的适应指南

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Board games present accessibility barriers for players with visual impairment since they often employ visuals alone to communicate gameplay information. Our research focuses on board game accessibility for those with visual impairment. This paper describes a three-phase study conducted to develop board game accessibility adaptation guidelines. These guidelines were developed through a user-centered design approach that included in-depth interviews and a series of user studies using two adapted board games. Our findings indicate that participants with and without visual impairment were able to play the adapted games, exhibiting a balanced experience whereby participants had complete autonomy and were provided with equal chances of victory. Our paper also contributes to the game and accessibility communities through the development of adaptation guidelines that allow board games to become inclusive irrespective of a player's visual impairment.
机译:棋盘游戏为具有视觉损伤的玩家提供可访问性障碍,因为它们经常使用独处的视觉才能传达游戏信息。 我们的研究侧重于借助视力障碍的游戏可访问性。 本文介绍了开发板游戏可访问性适应指南的三相研究。 这些指南是通过用户中心的设计方法开发的,其中包括深入的访谈和使用两个适用的棋盘游戏的一系列用户研究。 我们的调查结果表明,没有视力障碍的参与者能够扮演改编的游戏,展示均衡的经验,参与者有完全自治,并提供了平等的胜利机会。 我们的论文还通过开发适应准则,为游戏和可访问性社区贡献,允许董事会游戏变得包容,而不管球员的视力障碍如何。

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