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Pixel-Based Methods for Widget State and Style in a Runtime Implementation of Sliding Widgets

机译:滑动小部件运行时实现中的基于像素的小部件状态和样式

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Pixel-based methods offer unique potential for modifying existing interfaces independent of their underlying implementation. Prior work has demonstrated a variety of modifications to existing interfaces, including accessibility enhancements, interface language translation, testing frameworks, and interaction techniques. But pixel-based methods have also been limited in their understanding of the interface and therefore the complexity of modifications they can support. This work examines deeper pixel-level understanding of widgets and the resulting capabilities of pixel-based runtime enhancements. Specifically, we present three new sets of methods: methods for pixel-based modeling of widgets in multiple states, methods for managing the combinatorial complexity that arises in creating a multitude of runtime enhancements, and methods for styling runtime enhancements to preserve consistency with the design of an existing interface. We validate our methods through an implementation of Moscovich et al.'s Sliding Widgets, a novel runtime enhancement that could not have been implemented with prior pixel-based methods.
机译:基于像素的方法提供了独特的潜力,可以根据其底层实现来修改现有接口。前工作已经展示了对现有接口的各种修改,包括可访问性增强,接口语言转换,测试框架和交互技术。但基于像素的方法在他们对界面的理解中也受到限制,因此可以支持的修改的复杂性。这项工作检查了对小部件的更深的像素级别,以及基于像素的运行时增强的结果功能。具体来说,我们提出了三组新的方法:用于多个状态中基于像素的模型的方法,用于管理创建多个运行时增强功能的组合复杂度的方法,以及用于样式运行时增强功能以​​保持与设计保持一致性的方法现有接口。我们通过Moscovich等人的实施来验证我们的方法。滑动窗口小部件,一种新的运行时增强,无法以先前的基于像素的方法实现。

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