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Computing Game-Theoretic Solutions and Applications to Security

机译:将游戏理论和应用程序计算到安全性

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The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorithms must be designed to compute the solutions that game theory prescribes. In this paper, I summarize some of the state of the art on this topic, focusing particularly on how this line of work has contributed to several highly visible deployed security applications, developed at the University of Southern California.
机译:多元素系统社区已采用博弈论作为多种自助代理系统设计的框架。为此,必须设计有效,必须旨在计算博弈论规定的解决方案。在本文中,我总结了关于这一主题的一些最先进的技术,特别关注这一工作行如何为几个高度可见的部署安全应用程序贡献,在南加州大学开发。

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