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Ambient Influence: Can Twinkly Lights Lure and Abstract Representations Trigger Behavioral Change?

机译:环境影响:可以直接灯光诱饵和抽象表示触发行为变化吗?

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Can ubiquitous technologies be designed to nudge people to change their behavior? If so, how? We describe an ambient installation that was intended to help people decide - and to encourage them to reflect - when confronted with a choice. In this particular case, it was whether to take the stairs or the elevator in their place of work. The rationale was to push people towards a desired behavior at the point of decision-making and to reflect upon theirs and others' aggregate behavior. We describe the ambient displays that were developed and the prototyping studies in which they were evaluated. The findings from an in-the-wild study are then presented. They reveal that even though people said they were not aware of changing their behavior, logged data of their actual behavior showed a significant change. We discuss these mixed findings in relation to whether ambient displays can influence at an unconscious or conscious level.
机译:无处不在的技术可以设计为改变人们来改变他们的行为吗?如果是这样,怎么样?我们描述了一个旨在帮助人们决定的环境安装 - 并鼓励他们反映 - 当面对选择时。在这种特殊的情况下,是否在他们的工作地点乘坐楼梯或电梯。理由是将人们推向理想的行为,在决策中,并反思他们和其他人的总体行为。我们描述了所开发的环境显示器以及评估它们的原型研究。然后呈现来自野外研究的发现。他们揭示了,尽管人们说他们不了解改变他们的行为,但实际行为的记录数据显示出重大变化。我们讨论这些混合调查结果,了解环境显示是否可以影响无意识或有意识的水平。

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