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Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design Process

机译:使用基于环境感知模型的设计过程促进虚拟环境中的适应

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Designers and developers of virtual environments have to consider that providing adaptation in virtual environments is important to comply with users' different characteristics. Due to the many possibilities of adaptation that a designer can think of, it is necessary to support the integration of adaptation in the application in a rapid and practical way. We propose to achieve this by adopting the VR-DeMo model-based user interface design (MBUID) process which supports context. In this paper, we strive to integrate adaptation in virtual environments using a context-aware design process and present a validation of this approach with two case studies, namely supporting the adaptation of switching between interaction techniques and adapting the interaction technique itself. These case studies learned us that adaptation can be easily realized using our context-aware model-based design process.
机译:虚拟环境的设计者和开发人员必须考虑在虚拟环境中提供适应对于符合用户的不同特征非常重要。由于设计师可以想到的许多适应可能性,有必要以快速和实用的方式支持适应适应的集成。我们建议通过采用支持上下文的VR-DEMO模型的用户界面设计(MBUID)进程来实现这一目标。在本文中,我们努力使用上下文知识的设计过程对虚拟环境的适应集成,并呈现这种方法的验证,并通过两个案例研究来支持对交互技术之间的切换和适应交互技术本身的适应。这些案例研究了解到我们可以使用我们的上下文感知模型的设计过程轻松实现调整。

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