首页> 外文会议>ASME international design engineering technical conferences >USING PRODUCT ARCHAEOLOGY TO EMBED CONTEXT IN ENGINEERING DESIGN
【24h】

USING PRODUCT ARCHAEOLOGY TO EMBED CONTEXT IN ENGINEERING DESIGN

机译:使用产品考古学在工程设计中嵌入上下文

获取原文

摘要

Many engineering departments often struggle with meeting "the broad education necessary to understand the impact of engineering solutions in a global, economic, environmental, and societal context" (outcome h) that is required by ABET. The already packed curricula provide few opportunities to offer meaningful experiences to address this outcome, and most departments relegate this requirement to an early cornerstone or later capstone design experience as a result, making these courses an ineffective "catch all" for many ABET requirements. We address this issue by using the paradigm of product archaeology, defined as the process of reconstructing the lifecycle of a product - the customer requirements, design specifications, and manufacturing processes used to produce it - to understand the decisions that led to its development. By considering products as designed artifacts with a history rooted in their development, we embed context as a central component in developing design solutions. Specifically, in our work we have implemented several approaches to integrate contextual thinking into a senior level engineering design course. Following Kolb's model of experiential learning and an instructional framework adapted for product archaeology (inclusive of evaluate-explain-prepare-excavate activities) we have restructured the course to embed specific and targeted reflection, dissection, and analysis activities so that students teams effectively address the global, economic, environmental, and societal factors in their design solutions. This paper provides the theoretical framework of our instructional approach, describes the specific instructional activities we implemented, and results from our pre and post survey assessments that describe the impact on students' understanding of contextual as well engineering design topics.
机译:许多工程部门往往会遇到会议“了解在教唆所需的全球,经济,环境和社会背景下的工程解决方案的影响所需的广泛教育”(果断H)。已经包装的课程提供了很少的机会来提供有意义的体验来解决这一结果,而大多数部门将这一要求弥补了一个早期的基石或以后的Capstone设计经验,使这些课程成为许多儿童要求的“捕捉所有”。我们通过使用产品考古学的范式来解决这个问题,定义为重建产品的生命周期的过程 - 客户要求,设计规格和用于生产它的制造过程 - 了解导致其开发的决策。通过将产品视为具有历史的设计伪影,我们将上下文作为开发设计解决方案的核心组成部分。具体而言,在我们的工作中,我们已经实施了几种方法,以将语境思想融入高级工程设计课程。追随Kolb的体验学习模式和适用于产品考古学的教学框架(包括评估 - 解释 - 挖掘活动),我们已经重组了课程来嵌入特定和有针对性的反射,解剖和分析活动,使学生团队有效地解决在其设计解决方案中的全球,经济,环境和社会因素。本文提供了我们教学方法的理论框架,描述了我们所实施的具体教学活动,以及我们的前后调查评估结果,描述了对学生对学生对环境设计主题的影响的影响。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号