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COMPUTATIONAL STEERING OF INTERACTIVE MATERIAL FLOW SIMULATIONS

机译:交互式材料流模拟的计算转向

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In this paper we present the integration of computational steering techniques into the interactive material flow simulation d~3FACT insight. This kind of simulation differs from traditional, long running High Performance Computing (HPC) simulations such as Computational Fluid Dynamics (CFD) or Molecular Dynamics in many aspects. One very important aspect is that these simulations run in (soft) real-time, thus the corresponding visualization needs to be updated after every step of the simulation. In turn, this allows to let changes, made through the visualization, impact the actual simulation and again, to see the effects in visualization. To allow this kind of control over the simulation and to further provide a flexible basis to integrate several instances of simulation, visualization and steering components, we used and enhanced a self-developed computational steering platform, which fits best for the needs of highly interactive and distributed simulations. Thereby we are able to realize multi-user and comparative scenarios which were not possible in this field of simulations before.
机译:在本文中,我们将计算转向技术与交互式材料流模拟D〜3表解洞察的集成。这种仿真不同于传统,长期运行的高性能计算(HPC)模拟,例如在许多方面的计算流体动力学(CFD)或分子动力学。一个非常重要的方面是,这些模拟在实时运行(软),因此需要在模拟的每个步骤之后更新相应的可视化。反过来,这允许让更改通过可视化,影响实际模拟,并再次影响可视化中的效果。为了允许这种控制对模拟并进一步提供灵活的基础,以集成仿真,可视化和转向部件的若干实例,我们使用和增强了自开发的计算转向平台,这适合高度交互的需求分布式模拟。因此,我们能够实现在此之前在该模拟领域中不可能的多用户和比较方案。

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