首页> 外文会议>International Cartographic Conference >Mapping the city, playing the city: Location- based apps as navigational interfaces.
【24h】

Mapping the city, playing the city: Location- based apps as navigational interfaces.

机译:映射城市,播放城市:基于位置的应用程序作为导航界面。

获取原文

摘要

In this paper we will examine how maps in location- based mobile games are used as surfaces on which players can inscribe their whereabouts and other local information while being on the move. We will look at three different location-based games to which maps are central as a playing surface: RunZombieRun, Paranormal Activity Sanctuary and Own This World. Our main argument will be that such cartographical location- based games foreground the fluidity of mapping and emphasise the performative aspects of playing with maps. As such they are not representations used by players for consultation, but they produce new social spaces (Lefebvre 1991). It the refore does not suffice to conceive maps in such games as "mimetic interfaces" (Juul 2009). Instead they should be approached as what we will call navigational interfaces. To understand them as such we will combine perspectives from game - studies with understandings of maps as technological and spatial practices as developed in Human Geography and Science and Technology Studies (STS).
机译:在本文中,我们将检查基于位置的移动游戏中的地图如何用作曲面,玩家可以在移动时忽略他们的下落和其他本地信息。我们将查看三种不同地点的游戏,映射是剧场的播放面:伦敦森林,超自然活动圣所和拥有这个世界。我们的主要论点是这种基于制造地点的游戏前景的游戏,并强调使用地图的演示方面。因此,他们不是玩家使用的表示咨询,但它们产生新的社交空间(Lefebvre 1991)。它的重新在这种游戏中没有就像“模仿界面”(2009年尤文节)。相反,他们应该接近我们将呼叫导航界面。要了解它们,我们将与游戏的视角 - 与人类地理学和科学技术研究(STS)中发育的技术和空间实践的谅解研究。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号