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A NOVEL 3D INTERACTION TECHNIQUE BASED ON THE EYE TRACKING FOR MIXED REALITY ENVIRONMENTS

机译:一种基于混合现实环境的眼跟踪的新型3D交互技术

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The paper describes a novel 3D interaction technique based on Eye Tracking (ET)for Mixed Reality (MR) environments. We have developed a system that integrates a commercial ET technology with a MR display technology. The system elaborates the data coming from the ET in order to obtain the 3D position of the user's gaze. A specific calibration procedure has been developed for correctly computing the gaze position according to the user. The accuracy and the precision of the system have been assessed by performing several tests with a group of users. Besides, we have compared the 3D gaze position in real, virtual and mixed environments in order to check if there are differences when the user sees real or virtual objects. The paper also proposes an application example by means of which we have assessed the global usability of the system.
机译:本文介绍了一种基于眼跟踪(ET)的新型3D交互技术,用于混合现实(MR)环境。我们开发了一种通过MR显示技术集成了商用ET技术的系统。该系统阐述了来自ET的数据,以获得用户凝视的3D位置。已经开发了一种特定的校准程序,用于根据用户正确计算凝视位置。通过对一组用户进行多次测试来评估系统的准确性和精度。此外,我们已经将3D凝视位置与真实,虚拟和混合环境中的3D凝视位置进行了比较,以检查用户当用户看到真实或虚拟对象时是否存在差异。本文还提出了一个应用示例,通过其评估了系统的全球可用性。

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