首页> 外文会议>Stereoscopic Displays and Applications Conference >Digital Stereoscopic Convergence Where Video Games and Movies for the Home User Meet
【24h】

Digital Stereoscopic Convergence Where Video Games and Movies for the Home User Meet

机译:数字立体融合,用于家庭用户的视频游戏和电影见面

获取原文

摘要

Today there is a proliferation of stereoscopic 3D display devices, 3D content, and 3D enabled video games. As we in theS-3D community bring stereoscopic 3D to the home user we have a real opportunity of using stereoscopic 3D to bridgethe gap between e xciting i mmersive gam es an d h ome movies. B ut t o do t his, we cannot 1 imit our selves t o c urrentconceptions of gaming and movies. We need, for example, to imagine a movie that is fully rendered using avatars in astereoscopic game environment. Or perhaps to imagine a pervasive drama where viewers can play too and become anessential part of the drama—whether at home or on the go on a mobile platform. Stereoscopic 3D is the "glue" that willbind these video and movie concepts together. As users feel more immersed, the lines between current media will blur.This means that we have the op portunity to sh ape the way that we, as humans, view and interact with each other, oursurroundings a nd our m ost fundamental art form s. The goal oft his p aper is to st imulate con versation a nd furtherdevelopment on expanding the current gaming and home theatre infrastructures to support greatly-enhanced experientialentertainment.
机译:今天,立体3D显示设备,3D内容和3D启用了视频游戏的扩散。当我们在3D社区中,将立体3D带到家庭用户中,我们有一个真正的机会,使用立体3D来到E XCiting I摩托车GAM es的Bridgethe差距。 B UT T O Do T他,我们不能1 imit我们的自我的游戏和电影概括。例如,我们需要想象一部完全使用Aterecopic游戏环境中的头像完全呈现的电影。或者也许要想象一个普遍的戏剧,观众也可以发挥,并且成为戏剧的匿名部分 - 无论是在家里还是在移动平台上。立体3D是将这些视频和电影概念在一起的“胶水”。当用户感觉更沉浸时,当前媒体之间的线条将会模糊。这意味着我们将op portunity ove of of,我们作为人类,视图和互相互动的方式,我们的剧本是我们的most基本艺术表。他的P APER的目标是ST Imulate Con改编了扩展当前游戏和家庭剧院基础架构以支持大量增强的经验娱乐。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号