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SCADE Display for the Design of Airborne and Ground-Based Radar Human-Machine Interfaces (HMIs)

机译:用于设计空中和地面雷达人机界面(HMI)的粪便显示

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Radar displays have evolved over time from being pure mechanically-driven devices (oscilloscopes) able of displaying raw video showing the operators the detected and amplified target return signal (and the receiver noise) to more evolved, computer-based, interfaces where digital processing allows cleaning up the display by eliminating noise and clutter, and creating precise symbols for each target. These radar interfaces are now becoming more and more interactive, giving radar display operators the ability to not only observe the images, but also interact with them and send commands. This paper introduces the use of model-based tools, such as SCADE Display, for the design of radar Human-Machine Interfaces (HMI), which are becoming intrinsically more complex, due to their interactive nature. It shows how the use of a certified tool like the SCADE Display KCG code generator, complying with the most stringent levels of criticality of the DO-178B and DO-178C standards in aerospace, combined with the reliance upon international standards such as OpenGL for the rendering of HMIs, increases productivity and reduces development and verification costs of either airborne or ground-based radar HMIs.
机译:随着时间的推移,雷达显示器从纯机械驱动的装置(示波器)显示出显示RAW视频,显示了操作员,显示了检测和放大的目标返回信号(以及接收器噪声),以更进一步,基于计算机的,数字处理允许的界面通过消除噪声和杂波清理显示,并为每个目标创建精确符号。这些雷达接口现在变得越来越互动,给予雷达显示器运营商不仅可以观察图像的能力,还可以与它们交互并发送命令。本文介绍了使用基于模型的工具,例如SCADE显示器,用于设计雷达人机界面(HMI),由于它们的交互性质,这变得内在更复杂。它显示如何使用SCADE展示KCG码发电机等经验化工具,符合DO-178B和航空公司DO-178C标准的最严格的临界程度,结合依赖于OpenGL的国际标准HMI的渲染,提高生产率,降低空中或基础雷达HMIS的开发和验证成本。

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