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Spatiotemporal Visuotactile Interaction

机译:时尚浮雕互动

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Over the last few years, a growing number of IT devices have started to incorporate touch-screen technology in order to create more effective multimodal user interfaces. The use of such technology has opened up the possibility of presenting different kinds of tactile feedback (i.e., active vs. passive) to users. Here, we report 2 experiments designed to investigate the spatiotemporal constraints on the multisensory interaction between vision and touch as they relate to a user's active vs. passive interaction with a touch screen device. Our results demonstrate that when touch is active, tactile perception is less influenced by irrelevant visual stimulation than when passively touching the screen. Our results also show that vision has to lead touch by approximately 40ms in order for optimal simultaneity to be perceived, no matter whether touch is active or passive. These findings provide constraints for the future design of enhanced multimodal interfaces.
机译:在过去几年中,越来越多的IT设备已经开始合并触摸屏技术,以便创建更有效的多模级用户界面。这种技术的使用已经开辟了向用户呈现不同种类的触觉反馈(即,活跃的VS.被动)的可能性。在这里,我们报告了2个实验,该实验旨在调查视觉和触摸之间的多感官交互的时空约束,因为它们与用户的有效与触摸屏设备有源相互作用。我们的结果表明,当触摸处于活动状态时,视觉刺激的触觉感知较小影响比被动触摸屏幕。我们的结果还表明,无论触感是否有效或被动,都必须达到大约40毫秒的愿景,以便获得最佳的同时。这些发现提供了未来设计增强多模式接口的约束。

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