首页> 外文会议>International Joint Conference on Computer Vision and Computer Graphics Theory and Applications >RELATIVE DISTANCE METHOD FOR LOSSLESS IMAGE COMPRESSION ON PARALLEL ARCHITECTURES A New Approach for Lossless Image Compression on GPU
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RELATIVE DISTANCE METHOD FOR LOSSLESS IMAGE COMPRESSION ON PARALLEL ARCHITECTURES A New Approach for Lossless Image Compression on GPU

机译:并行架构上无损图像压缩的相对距离方法对GPU无损图像压缩的新方法

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Computer graphics and digital imaging have finally reached the goal of photorealism. This comes however with a huge cost in terms of memory and CPU needs. In this paper we present a lossless method for image compression using relative distances between pixel values belonging to separate and independent blocks. In our approach we try to reach a good balance between execution time and image compression rate. In a second step, by considering the parallel characteristics of this algorithm (and nonetheless the trend of multi-core processor), a parallel version of this algorithm was implemented using Nvidia CUDA architecture.
机译:计算机图形和数字成像终于达到了光容化的目标。然而,这是在内存和CPU的需求方面具有巨大成本。在本文中,我们在属于单独的和独立块之间的像素值之间的相对距离来呈现图像压缩的无损方法。在我们的方法中,我们尝试在执行时间和图像压缩率之间达到良好的平衡。在第二步中,通过考虑该算法的并行特性(且仍然仍然是多核处理器的趋势),使用NVIDIA CUDA架构实现了该算法的并行版本。

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