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A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE

机译:使用触觉设备的台球游戏3D模拟

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Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a Virtual Reality application of a game of billiards is presented. By means of a commercial haptic interface a force feedback is provided, thus rendering the interaction realistic and exciting to the user; the introduction of the force feedback allows the user to actually feel the contact between cue and ball. The virtual environment has been built using the development environment XVR and rigid body dynamics have been simulated utilizing the ODE library. Since in the real game it is possible to use the left hand when aiming and striking the ball, in the play modality it is possible to fix the cue movement in the desired direction in order to allow a more careful aim and a more stable interaction in the virtual environment. In addition it is possible to choose the force with which the ball is hit.
机译:图形硬件的性能改进和低成本触觉接口的扩散使得可以可视化复杂的虚拟环境,并提供了更现实的方式与这些交互的机会。在本文中,提出了一个台球游戏的虚拟现实应用。借助于商业触觉界面,提供了力反馈,从而使互动逼真和令人兴奋的用户;强制反馈的引入允许用户实际上感受到提示和球之间的接触。已经使用开发环境构建了虚拟环境XVR和利用ode库模拟了刚体动态。由于在真实游戏中,在瞄准和敲击球时可以使用左手,在播放模态中,可以在所需方向上固定提示移动,以便更加谨慎地和更稳定的相互作用虚拟环境。此外,可以选择击中球的力。

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