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SwarmSimX: Real-Time Simulation Environment for Multi-robot Systems

机译:Swarmsimx:多机器人系统的实时仿真环境

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In this paper we present a novel simulation environment called SwarmSimX with the ability to simulate dozens of robots in a realistic 3D environment. The software architecture of SwarmSimX allows new robots, sensors, and other libraries to be loaded at runtime, extending the functionality of the simulation environment significantly. In addition, SwarmSimX allows an easy exchange of the underlying libraries used for the visual and physical simulation to incorporate different libraries (e.g., improved or future versions). A major feature is also the possibility to perform the whole simulation in real-time allowing for human-in-the-loop or hardware-in-the-loop scenarios. SwarmSimX has been already employed in several works presenting haptic shared control of multiple mobile robots (e.g., quadrotor UAVs). Additionally, we present here two validation tests showing the physical fidelity and the real-time performance of SwarmSimX. For the tests we used NVIDIA~? PhysX~? and Ogre3D as physics and rendering libraries, respectively.
机译:在本文中,我们提出了一种名为Swarmsimx的新型模拟环境,能够在现实的3D环境中模拟数十个机器人。 Swarmsimx的软件架构允许在运行时加载新的机器人,传感器和其他库,显着扩展了模拟环境的功能。此外,SwarmSimX允许用于视觉和物理仿真底层库的容易交换掺入不同的库(例如,改善的或将来的版本)。主要特征也是在实时执行整个仿真的可能性,允许循环循环或硬件循环场景。纵巾已在呈现多个移动机器人的触觉共享控制(例如,Quadrotor Uavs)中使用的几项作品中使用。此外,我们在这里展示了两个验证测试,显示了群体的身体保真度和纵巾的实时性能。对于我们使用nvidia的测试〜? physx〜?和ogre3d分别为物理和渲染图书馆。

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