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Handling Advertisements of Unknown Quality in Search Advertising

机译:在搜索广告中处理未知质量的广告

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We consider how a search engine should select advertisements to display with search results, in order to maximize its revenue. Under the standard "pay-per-click" arrangement, revenue depends on how well the displayed advertisements appeal to users. The main difficulty stems from new advertisements whose degree of appeal has yet to be determined. Often the only reliable way of determining appeal is exploration via display to users, which detracts from exploitation of other advertisements known to have high appeal. Budget constraints and finite advertisement lifetimes make it necessary to explore as well as exploit. In this paper we study the tradeoff between exploration and exploitation, modeling advertisement placement as a multi-armed bandit problem. We extend traditional bandit formulations to account for budget constraints that occur in search engine advertising markets, and derive theoretical bounds on the performance of a family of algorithms. We measure empirical performance via extensive experiments over real-world data.
机译:我们考虑搜索引擎应该如何选择广告以通过搜索结果显示,以便最大化其收入。根据标准的“按点击付费”安排,收入取决于显示的广告对用户的吸引力程度。主要困难源于新的广告,其上诉程度尚未确定。通常,确定上诉的唯一可靠方式是通过向用户展示勘探,这些方式损失了已知具有高吸引力的其他广告的利用。预算限制和有限广告寿命使得有必要探索和利用。在本文中,我们研究了勘探和开发之间的权衡,将广告置入划分为多武装强盗问题。我们扩展了传统的强盗配方,以解释搜索引擎广告市场中发生的预算限制,并导出了对算法系列性能的理论界限。我们通过对现实世界数据的大量实验来衡量实证性能。

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