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Implementation of Interactive E-learning System Based on Virtual Reality

机译:基于虚拟现实的交互式电子学习系统实现

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VR (Virtual Reality)-based e-learning applications have become an important part of the educational program in kindergarten as well as in the National Children's Library (NLCY), in Republic of Korea. As kindergarten pupils and their teachers use the VR-based e-learning system, they can be more visually aware of ongoing course materials and more intuitively aware of getting quick response from event handling on screens. However, the existing VR-based e-learning system consists of complex equipment such as a large screen and beam projector to show the actual scene in 3D, more than two PCs, a forward camera to detect the pupils' movement, and a rear camera to capture the pupils' image. In this paper, we introduce a VR-based interactive e-learning system, which is implemented to enable kindergarten pupils to quickly experience a better sense of reality and immersion in a virtual reality environment without regard to the floor space. Applying technologies such as RTSP (Real Time Streaming Protocol) to the VR-based interactive e-learning system allows users to display the same view on different remote display devices, allowing separate users to share interactive events for collaboration.
机译:基于VR(虚拟现实)的电子学习申请已成为幼儿园教育计划的重要组成部分,以及韩国国家儿童图书馆(NLCY)。正如幼儿园学生和他们的教师使用基于VR的电子学习系统,他们可以更明显地了解正在进行的课程材料,更直观地了解从屏幕上的事件处理中获得快速响应。然而,现有的基于VR的电子学习系统包括复杂的设备,例如大型屏幕和光束投影仪,以显示3D的实际场景,超过两个PC,前向相机检测瞳孔运动,以及后置相机捕捉学生的形象。在本文中,我们介绍了一种基于VR的交互式电子学习系统,该系统被实施为使幼儿园学生能够在不考虑地板空间的情况下快速体验更好的现实感和沉浸在虚拟现实环境中。将诸如RTSP(实时流协议)的技术应用于基于VR的交互式电子学习系统,允许用户在不同的远程显示设备上显示相同的视图,允许单独的用户共享交互式事件以进行协作。

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