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Building a 3D Meshing Framework Using Good Software Engineering Practices

机译:使用良好的软件工程实践构建3D网格化框架

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3D meshing tools are complex pieces of software involving varied algorithms generally with high computing demands. New requirements and techniques appear continuously and being able to incorporate them into existing tools helps keep them up to date. Modifying complex software is generally a complex task and software engineering strategies such as object-orientation and design patterns promote modifiability and flexibility. We present the design of a 3D meshing framework based on these concepts that yields a software that is both flexible at runtime and easy to modify, while not sacrificing performance severely. We also present an evaluation of the framework design quality and performance.
机译:3D啮合工具是涉及通常具有高计算需求的多种算法的复杂软件。新的要求和技术持续出现并能够将它们整合到现有工具中有助于保持最新的工具。修改复杂软件通常是一个复杂的任务和软件工程策略,如面向对象和设计模式,促进了修改性和灵活性。我们基于这些概念介绍了3D网格化框架的设计,从而产生了一个在运行时灵活的软件,易于修改,而不是严重牺牲性能。我们还提供了对框架设计质量和性能的评估。

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