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Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds

机译:基于物理基于的行走声音模拟冲突的音频反馈

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We describe an audio-haptic experiment conducted using a system which simulates in real-time the auditory and haptic sensation of walking on different surfaces. The system is based on physical models, that drive both the haptic and audio synthesizers, and a pair of shoes enhanced with sensors and actuators. Such experiment was run to examine the ability of subjects to recognize the different surfaces with both coherent and incoherent audio-haptic stimuli. Results show that in this kind of tasks the auditory modality is dominant on the haptic one.
机译:我们描述了一种使用系统进行的音频触觉实验,该系统在实时模拟在不同表面上行走的听觉和触觉感觉。该系统基于物理型号,可驱动触觉和音频合成器,以及使用传感器和执行器增强的一双鞋。运行这种实验以检查受试者识别不同表面的能力,具有相干和不连贯的音频触觉刺激。结果表明,在这种任务中,听觉模型在触觉上占主导地位。

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