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Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds

机译:基于物理的步行声仿真中的触觉反馈冲突

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摘要

We describe an audio-haptic experiment conducted using a system which simulates in real-time the auditory and haptic sensation of walking on different surfaces. The system is based on physical models, that drive both the haptic and audio synthesizers, and a pair of shoes enhanced with sensors and actuators. Such experiment was run to examine the ability of subjects to recognize the different surfaces with both coherent and incoherent audio-haptic stimuli. Results show that in this kind of tasks the auditory modality is dominant on the haptic one.
机译:我们描述了使用系统进行的音频触觉实验,该系统实时模拟在不同表面上行走的听觉和触觉感觉。该系统基于物理模型,可驱动触觉合成器和音频合成器,以及一双配有感应器和执行器的鞋子。进行了这样的实验,以检验受试者识别具有连贯和不连贯的音频-触觉刺激的不同表面的能力。结果表明,在这类任务中,听觉方式在触觉方式中占主导地位。

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