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Design Principles for Embodied Interaction: The Case of Ubiquitous Computing

机译:体现互动的设计原则:普遍存在的案例

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Designing user interfaces for ubiquitous computing applications is a challenging task. In this paper we discuss how to build intelligent interfaces. The foundations are usability principles that are valid on very general levels. We present a number of established methods for the design process that can help to meet these principle requirements. In particular participatory and iterative so-called human centered approaches are important for interfaces in ubiquitous computing. In particular the question how to make interactional interfaces more intelligent is not trivial and there are multiple approaches to enhance either the intelligence of the system or that of the user. Novel interface approaches, presented herein, follow the idea of embodied interaction and put particular emphasis on the situated use of a system and the mental models humans develop in context.
机译:为普遍存在计算应用程序设计用户界面是一个具有挑战性的任务。在本文中,我们讨论如何构建智能接口。基础是在非常一般层面有效的可用性原则。我们为设计过程提供了许多建立的方法,可以帮助满足这些原则要求。特别是参与性和迭代所谓的人为中心方法对于普遍存在计算的界面很重要。特别是如何使互动接口更加智能的问题并不琐碎,并且有多种方法可以增强系统的智能或用户的智能。本文提出的新颖界面方法遵循所体现的相互作用的想法,并特别强调了系统的位于使用的系统和心理模型。

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