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Seeing eye-to-eye: supportive transdisciplinary environments for interactive art

机译:看到眼睛的眼睛:互动艺术的支持性跨学科环境

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This paper presents findings from a study of the social and technical roles of programmers in art-technology collaborations. Combined with a review of the supportive and obstructive roles of technology with respect to helping artists to learn programming, we show that programmers can play several roles in such collaborations, both supportive of and obstructive to the requirements of artists, beyond merely 'doing the programming'. Of central importance is the process of 'attuning' between the actors and artefacts involved. All this is used to suggest some high-level ways in which visualisation technology can be employed to aid both the programming process (for artist and technologist) and the art-technology collaboration process.
机译:本文介绍了在艺术技术合作中的程序员社会和技术角色研究的研究结果。结合审查技术对帮助艺术家学习编程的支持性和阻碍性的作用,我们表明程序员可以在这种合作中发挥几个角色,这两个合作都可以在艺术家的要求,超越“执行编程” '。核心重要性是参与者与所涉及的人工制品之间“调整”的过程。所有这些都用于建议一些高级方式,其中可以采用可视化技术来帮助编程过程(用于艺术家和技术人员)和艺术技术协作过程。

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