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A closest point algorithm for parametric surfaces with global uniform asymptotic stability

机译:具有全局均匀渐近稳定性的参数曲面的最接近点算法

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We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the surface patch converges to the (possibly moving) closest point without ever leaving the patch. Thus the algorithm renders the patch invariant and is globally uniformly asymptotically stable. The algorithm is based on a control problem formulation and solution via a switching controller and common control Lyapunov function. Analytic limits of performance are available, delineating values for control gains needed to out-run motion (and shape) and preserve convergence under discretization. Together with a top-level Voronoi diagram-based switching algorithm, the closest point algorithm treats parametric models formed by tiling together convex surface patches. Simulation results are used to demonstrate invariance of the surface patch, global convergence, limits of performance, relationships between low-level and top-level switching, and a comparison to competing Newton-iteration based methods.
机译:我们提出了一种确定最接近给定(可能移动)点的凸参数表面贴片上的点的算法。属于表面贴片的任何初始点都会收敛到(可能移动)最接近的点,而不会离开补丁。因此,算法使补丁不变地呈现,并且是全球均匀渐近的稳定性。该算法基于通过交换控制器和公共控制Lyapunov函数的控制问题和解决方案。性能的分析限制可用,划定用于超出运动(和形状)所需的控制增益的值,并在离散化下保持收敛。与基于顶级Voronoi图的交换算法一起,最接近的点算法处理通过盖住凸面斑块形成的参数模型。仿真结果用于展示表面贴片,全局收敛,性能限制,低级和顶级交换之间的关系的不变性,以及与基于竞争的牛顿迭代的方法的比较。

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