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MULTI-AGENTS SYSTEMS APPROACH FOR UNDERWATER SOUND EQUATIONS SOLUTION

机译:水下声音方程式解决方案的多种子体系统方法

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Problems of underwater acoustic modeling using multi-agents systems approach are considered in the paper. It is well known that calculation and modeling of an acoustic field are rather difficult problems accounting for a lot of factors, and some of them are not numerical values or variables of binary logic of "yes" or "no" type; first and foremost the above factors are region type and parameters (e.g., deep sea, shallow water and other), some parameters of a sound source and sound receiver, a set of available computer and analytical models etc. At that as a rule the data incompleteness as well as their fast variability in time and space are specific for the considered problems. In many cases the use of conventional programming approaches, like object-oriented approach, leads to the development of numerous rather complex computer models for the underwater sound area, and their common disadvantage is that these products could be used only by the developers. The present paper considers an approach to the acoustic field modeling based on decomposition of underwater sound equations into a set of intelligent constituents - agents. The proposed approach includes the following stages: development of an ontology of the subject area; decomposition of underwater sound equations into a set of intelligent agents; development of a structure of each intelligent agent and its interface; development of a system of interaction between agents; development of underwater sound equations computer model based on a multi agent distributed system.
机译:使用多代理系统的水下声学建模的问题的做法是在本文所考虑。它公知的是计算和声场进行建模是相当困难的问题占很多因素,并且它们中的一些不数值或“是”或“否”类型的二进制逻辑的变量;首先是上述因素是区域类型和参数(例如,深海,浅水等),声源和声音接收器的一些参数,一组可用计算机和分析模型等中的,作为一个规则数据不完全性,以及他们在时间和空间变化快特定于所考虑的问题。在许多情况下,使用传统的编程方法,如面向对象的方法,导致许多相当复杂的计算机模型的发展,为水声领域,它们共同的缺点是,这些产品只能由开发人员使用。本文件考虑一种方法来基于水声方程分解为一组智能成分的声场建模 - 代理。所提出的方法包括以下阶段:在学科领域的本体论的发展;水声方程为一组的智能代理的分解;每个智能代理和它的接口的结构的发展;剂之间的相互作用的系统的发展;基于多代理分布式系统上的水下声音方程的计算机模型的发展。

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