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COLOR ANT POPULATIONS ALGORITHM FOR DYNAMIC DISTRIBUTION IN SIMULATIONS

机译:用于模拟中动态分布的彩色蚂蚁群体算法

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Most distributed simulations are applications composed of numerous mobile communicating entities that continuously evolve. Such entities are organized or organize themselves in groups or societies of cooperating agent or processes. To keep these simulations efficient, it may be necessary to migrate entities of highly communicating groups so that they remain close, ideally on the same processing unit, while at the same time, we need to maintain a reasonable load for each processor. We have proposed (Bertelle et al., 2002b) a method to hint migration of entities making a trade-off between communication and load-balancing based on a variant of ant algorithms. We use a dynamic communication graph to model distributed simulations where vertices represent entities and edges communications. Several colonies of ants, each of a distinct color representing a computing resource, compete to mark vertices of the graph using colored pheromones. A color change on a vertex hints the entity it represents to migrate on the corresponding processor. In some cases, the solution obtained is not satisfying. We try to show in this paper the reasons and to give improvements to solve it.
机译:大多数分布式模拟是由多次移动通信实体组成的应用程序,这些实体不断发展。这些实体是组织或组织在合作代理或流程的团体或社团中。为了保持这些模拟高效,可能需要迁移高度通信组的实体,使得它们保持密切,理想地在相同的处理单元上,同时我们需要为每个处理器维持合理的负载。我们已经提出(Bertelle等,2002b)一种提示实体迁移的方法,以基于蚂蚁算法的变体进行互换和负载平衡之间的权衡。我们使用动态通信图来模拟分布式模拟,其中顶点代表实体和边缘通信。蚂蚁的几个殖民地,每个不同颜色代表计算资源,竞争使用彩色信息素标记图形的顶点。顶点上的颜色更改提示其在相应处理器上迁移的实体。在某些情况下,所获得的溶液不满足。我们试图在本文中展示原因并改进解决它。

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