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Estimating the Directions to Light Sources Using Images of Eye for Reconstructing 3D Human Face

机译:使用眼睛图像重建3D人脸的图像估算光源的方向

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This paper proposes a technique to estimate the direction of light sources based on the image of eye where the light source is imaged as reflection. The estimated directions of light sources are used to reconstruct 3D shape of face based on the photometric stereo technique. By using the reconstructed 3D shape, we can reproduce faces under various illuminants and from various viewing points. Without knowing the standing position of the subject, we can estimate the directions of light sources on human face from there images of eye for three light sources. In the process of this estimation, it is assumed that human eye is the sphere, and the geometrical constrains for reflection are used in the imaging system. The position and the size of human eye are also estimated as a result of the process. Since the standing position of the subject taken is not restricted in capturing the images, our imaging system is very practical to be used. The effectiveness of the proposed techniques are demonstrated by experiments.
机译:本文提出了一种基于估计光源的图像的光源方向的技术,其中光源被成像为反射。光源的估计方向用于基于光度立体技术重建面部的3D形状。通过使用重建的3D形状,我们可以在各种光源和各种观看点下再现面部。在不了解主题的站立位置,我们可以从有三个光源的眼睛图像估计人脸上的光源的方向。在该估计的过程中,假设人眼是球体,并且在成像系统中使用用于反射的几何约束。也估计了人眼的位置和大小是由于该过程的结果。由于所拍摄的受试者的站立位置不限于捕获图像,因此我们的成像系统非常实用。实验证明了所提出的技术的有效性。

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