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Enforcing a Shape Correspondence between Two Views of a 3D Non-rigid Object

机译:在3D非刚性对象的两个视图之间执行形状对应关系

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We have developed an algorithm capable of enforcing a shape correspondence between two views of the same object in different shape-states. This algorithm, together with several other significant updates, has helped improve the performance of the Integrated Shape and Pose Model (ISPM) described in [1] by a factor of 10. The ISPM utilizes two flexible basis views to integrate the linear combination of views technique with a coupled-view Flexible Shape Model (FSM). As a proof-of-principle we have evaluated the performance of the improved ISPM in comparison to that of its predecessor and of the conventional FSM, via two different databases. The results show that, unlike the FSM, the current ISPM is view-invariant and that, on average, it out-performs the FSM. It also out-performs the initial ISPM described in [1].
机译:我们开发了一种能够在不同形状状态下在同一对象的两个视图之间执行形状对应的算法。该算法与其他几个重要更新一起有助于提高[1]中描述的集成形状和姿势模型(ISPM)的性能。ISPM利用两个灵活的基础视图来集成视图的线性组合具有耦合视图柔性形状模型(FSM)的技术。作为原则上,我们通过两个不同的数据库评估了与其前任和传统FSM的改进的ISPM的性能。结果表明,与FSM不同,当前的ISPM是View-Invariant,平均而言,它会出现FSM。它还出现了[1]中描述的初始ISPM。

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