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ANALYSIS OF 3D HUMAN MOTION IN A COMPUTER VISION-BASED MOTION CAPTURE SYSTEM

机译:基于计算机视觉运动捕获系统中的3D人体运动分析

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This paper introduces an analyzing method of a human motion in a real-time 3D computer vision system called MIMIC. An actor acts without any attached marker in surrounded place with three CCD cameras and is wearing normal clothes freely. We extract 2D information of the root and the end-effectors of an actor such as a head, hands, and feet from inputted images, and generate 3D position of the root and these end-effectors. To construct an entire virtual human model, we also reconstruct the positions of intermediate joints using anatomically constrained inverse kinematics algorithm.
机译:本文介绍了一种称为模拟的实时3D计算机视觉系统中人类运动的分析方法。演员在没有任何附带的标记的情况下,周围的标记有三个CCD相机,并自由穿着正常的衣服。我们从输入的图像提取诸如头部,手和脚的actor的根和终端效应器的2d信息,并生成根和这些最终效应器的3D位置。为了构建整个虚拟人模型,我们还使用解剖学限制的逆运动学算法重建中间关节的位置。

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