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Dynamics identification for enhanced haptic display in VR based training platforms

机译:基于VR基于VR的训练平台中增强触觉显示的动力学识别

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Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.
机译:目前的VR系统主要使用几何模型,这已经证明不足以提供许多应用中所需的触觉显示能力,例如手术培训。基于物理的动态模型在这方面发挥着至关重要的作用,例如,用于通过虚拟现实(VR)系统的现实触觉显示操作感。这些物理学的模型是理想的,通过实验鉴定获得。然而,传统的动态识别方法通常需要非常大的尺寸训练数据集,这可能难以在实际应用中满足。本文介绍了一种使用支持​​向量机(SVM)回归算法识别动力学模型的方法,该算法比传统的高维稀疏训练数据更有效。该方法可以用作通用学习机或作为可以充分利用已知动态结构知识的特殊学习机器。实验结果表明我们的方法识别用于逼真的触觉显示器的摩擦模型。

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