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Compiling GOAL Agent Programs into Jazzyk Behavioural State Machines

机译:将目标代理程序编译为Jazzyk行为状态机

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摘要

A variety of agent-oriented programming languages based on concepts such as beliefs and goals has been proposed in the literature. Even though most of these languages now come with interpreters implemented in e.g. Java and can be used to write software agents, there is little work reporting how to implement such languages or to identify a core instruction set that would facilitate such implementation. In this paper we introduce a compiler for the language GOAL into the framework of Jazzyk Behavioural State Machines. The result is a translation of key agent concepts such as beliefs and goals into Jazzyk which lacks these notions, thus providing some evidence that it may provide a sufficient instruction set for implementing agent programs. Moreover, arguably, the implementation strategy used can be applied also to other agent programming languages.
机译:在文献中提出了基于信仰和目标等概念的各种面向代理的编程语言。尽管大多数这些语言现在都有诠释员,例如在例如: Java并可用于编写软件代理,几乎没有工作报告如何实施此类语言或识别将促进此类实现的核心指令集。在本文中,我们向Jazzyk行为国家机器框架介绍了语言目标的编译器。结果是关键代理概念(例如缺乏这些概念的信仰和目标)的重点概念,从而提供一些证据表明它可以提供用于实现代理程序的充分指令集。此外,可以说,可以应用于其他代理编程语言的实施策略。

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