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Computational Fluid Dynamics Simulation on Odor Dispersal to Develop High-Presence Olfactory Display

机译:在异常分散的计算流体动力学模拟开发高效嗅觉展示

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摘要

The olfactory display is a device that delivers smells to the user's nose. It can be used to add "special effects" to a movie by releasing smells relevant to scenes in the movie. It is also expected to be used with virtual reality systems to enhance the presence of the virtual world experience. In order to provide high-presence olfactory stimuli to the users, the display must be able to generate realistic smells with appropriate intensities in a timely manner together with visual and audio playbacks. In this paper, we propose to use computational fluid dynamics (CFD) simulation to develop a high-presence olfactory display. The dispersal of an odorant in a virtual world is simulated using a CFD solver to determine the timing for the release of a smell and its intensity. Simulation results are presented to show that real-time calculation of odor dispersal with fair accuracy is feasible at least for a simple virtual world.
机译:嗅觉显示是一种为用户鼻子提供闻到闻的设备。它可用于通过释放与电影中的场景相关的闻到电影添加“特殊效果”。它还预计将与虚拟现实系统一起使用,以增强虚拟世界经验的存在。为了向用户提供高效嗅觉刺激,显示器必须能够以适当的强度与视觉和音频回放一起产生具有适当强度的逼真气味。在本文中,我们建议使用计算流体动力学(CFD)模拟来开发高存在嗅觉显示。使用CFD求解器模拟虚拟世界中的气味剂的分散,以确定释放气味及其强度的时间。提出了仿真结果表明,对于简单的虚拟世界,具有公平准确性的气味分散的实时计算是可行的。

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