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Three-dimensional data acquisition and processing for virtual reality applications

机译:虚拟现实应用程序的三维数据采集与处理

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摘要

The general concept of 3D data acquisition and processing system, which enables gathering information about shape, morphing and movement of 3D object for virtual environment, is presented. The methodology based on combined structured light, spatio-temporal phase analysis and photogrametry is described. For VR the concept of a virtual camera, as the mean for interactive object visualization is introduced. The exemplary, initial results of implementation of such system are presented.
机译:呈现了3D数据采集和处理系统的一般概念,这使得能够收集关于虚拟环境的形状,变形和3D对象移动的信息。描述了基于组合结构光,时空相分析和摄影法的方法。对于VR概念虚拟摄像机的概念,因为介绍了交互式对象可视化的平均值。呈现了这种系统的实现的示例性初始结果。

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