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Cooperation Stimulation and Security in Wireless Ad Hoc Networks — A Power-Efficient Bayesian Game Approach

机译:无线临时网络中的合作刺激和安全 - 一种高效的贝叶斯游戏方法

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In wireless ad hoc networks (WANETs), collaboration among nodes is usually inefficient and the network is vulnerable to various attacks. Although some intrusion detection systems (IDSs) and reputation strategies have been proposed to enhance the network's robustness, the significant power consumption they cause will reduce the networks' lifetime. In this paper, we propose a power-efficient mechanism based on game theoretic analysis to improve the security of WANETs and stimulate the cooperation among nodes. Specifically, we introduce two detection modes for the IDS and formulate the interactions between malicious/regular nodes and IDSs as a Bayesian game. The Nash equilibrium strategies in static Bayesian game model is firstly analyzed, which can not only reduce the probability of misbehaviors (e.g., attacks and non-cooperations) but also prolong the IDS's service time. Then, We extend the static game to a multi-stage imperfect dynamic Bayesian game, in which the IDS updates its belief based on observations and nodes' equilibrium strategy will also change accordingly. Finally, the perfect Bayesian equilibrium (PBE) knowledge is applied to analyze this game, based on which the optimal monitoring scheme for IDS is made out. Simulations on two typical networks demonstrate the effectiveness and practicability of the proposed approach.
机译:在无线ad hoc网络(WANET)中,节点之间的协作通常效率低,网络容易受到各种攻击的攻击。虽然一些入侵检测系统(IDS)和声誉战略已经提出,以提高网络的健壮性,该显著功耗它们会导致会降低网络的终生。在本文中,我们提出了一种基于游戏理论分析的功率有效机制,提高了万向书网的安全性并刺激节点之间的合作。具体而言,我们为IDS介绍了两个检测模式,并在贝叶斯游戏中制定恶意/常规节点和IDS之间的交互。首先分析了静态贝叶斯游戏模型中的纳什均衡策略,这不仅可以降低不当行为的可能性(例如,攻击和非合作),而且还可以延长IDS的服务时间。然后,我们将静态游戏扩展到一个多级不完美动态贝叶斯游戏,其中IDS根据观察和节点的均衡策略更新其信仰也将相应地改变。最后,应用了完美的贝叶斯均衡(PBE)知识来分析该游戏,基于该游戏,根据该游戏进行了最佳的监控方案。两个典型网络的模拟展示了所提出的方法的有效性和实用性。

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