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Placing Text Boxes on Graphs A Fast Approximation Algorithm for Maximizing Overlap of a Square and a Simple Polygon

机译:在图表上放置文本框快速近似算法,用于最大化正方形和简单多边形的重叠

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In this paper we consider the problem of placing a unit square on a face of a drawn graph bounded by n vertices such that the area of overlap is maximized. Exact algorithms are known that solve this problem in O(n~2) time. We present an approximation algorithm that - for any given ε> 0 - places a (1+ε)-square on the face such that the area of overlap is at least the area of overlap of a unit square in an optimal placement. The algorithm runs in O(1/ε n log~2 n) time. Extensions of the algorithm solve the problem for unit discs, using O((log(1/ε) ε{the square root of}ε n log~2 n) time, and for bounded aspect ratio rectangles of unit area, using O(1/ε~2 n log~2 n) time.
机译:在本文中,我们考虑将单位正方形放置在由n个顶点界定的绘制图的面上的问题,使得重叠区域最大化。已知确切的算法在O(n〜2)时间内解决此问题。我们提出了一种近似算法 - 对于任何给定的ε> 0 - 放置在面部的(1 +ε)-quare,使得重叠面积至少是单位方形在最佳放置中的重叠区域。该算法在O(1 /εnlog〜2 n)中运行。算法的扩展解决了单位光盘的问题,使用O((1 /ε)ε{}∈n log〜2 n的平方根)时间,以及使用o的单位区域的有界宽高比矩形的矩形1 /ε〜2 n log〜2 n)时间。

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