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Fast Approximation Algorithms for Graph Partitioning Using Spectral and Semidefinite-Programming Techniques.

机译:使用光谱和半定编程技术进行图划分的快速近似算法。

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摘要

Graph partitioning problems are a central topic of research in the study of approximation algorithms. They are of interest to theoretical computer scientists for their far-reaching connections to spectral graph theory, metric embeddings and inapproximability theory. And they are also important for many practitioners, as algorithms for graph partitioning are often fundamental primitives in the solution of other problems, such as image segmentation, clustering and social-network analysis.;While many theoretical approximation algorithms exist for graph partitioning, they often rely on multicommodity-flow computations that run quadratic time in the worst case and are too time-consuming for the massive graphs that are prevalent in today's applications. In this thesis, we study the design of approximation algorithms that yield strong approximation ratios, while running in subquadratic time and relying on computational procedures that are often fast in practice.;Our algorithms employ spectral and s-t flow operations to explore the cuts of a graph in a very efficient way. A crucial ingredient in their design is the usage of random walks that capture the sparse cuts of a graph better than single eigenvectors. The analysis of our methods is particularly simple, as it relies on a semidefinite programming formulation of the graph partitioning problem of choice. Indeed, we can develop our algorithms as primal-dual methods for solving a semidefinite program and show that certain random walks arise naturally from this approach.
机译:图分割问题是近似算法研究的中心课题。理论计算机科学家将它们与频谱图理论,度量嵌入和不可逼近理论建立了深远的联系,因此引起了他们的兴趣。而且它们对于许多从业者也很重要,因为图划分算法通常是解决其他问题(例如图像分割,聚类和社交网络分析)的基本原语;尽管存在许多理论上的近似算法来进行图划分,但它们经常依赖于在最坏的情况下以二次时间运行的多商品流计算,而对于当今应用中普遍存在的海量图表而言,这种计算过于耗时。在本文中,我们研究了近似算法的设计,该算法在二次时间上运行并且依赖于实践中通常很快的计算过程,从而产生了很强的逼近率。;我们的算法采用频谱和st流运算来探究图的割点。以非常有效的方式他们设计中的关键要素是随机游动的使用,该游动比单个特征向量更好地捕获图形的稀疏切口。我们的方法分析特别简单,因为它依赖于所选图形划分问题的半定程序设计公式。确实,我们可以将我们的算法开发为用于求解半定程序的原始对偶方法,并表明某些随机游走是从该方法自然产生的。

著录项

  • 作者

    Orecchia, Lorenzo.;

  • 作者单位

    University of California, Berkeley.;

  • 授予单位 University of California, Berkeley.;
  • 学科 Applied Mathematics.;Computer Science.
  • 学位 Ph.D.
  • 年度 2011
  • 页码 105 p.
  • 总页数 105
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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