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3D modelling of archaeological vessels using shape from silhouette

机译:3D使用形状的考古血管建模从剪影

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An algorithm for the automatic construction of a 3D model of archaeological vessels is presented. In archeology the determination of the exact volume of arbitrary vessels is of importance since this provides information about the manufacturer and the usage of the vessel. To acquire the shape of objects with handles in 3d is complicated, since occlusions of the object's surface are introduced by the handle and can only be resolved by taking multiple views. Therefore, the 3d reconstruction is based on a sequence of images of the object taken from different viewpoints. The object's silhouette is the only feature which is extracted from an input image. Images are acquired by rotating the object on a turntable in front of a stationary camera. The algorithm uses an octree representation of the model, and builds this model incrementally, by performing limited processing of all input images for each level of the octree. Beginning from the root node at the level 0 a rough model of the object is obtained quickly and is refined as the processed level of the octree increases. Results of the algorithm developed are presented for both synthetic and real input images.
机译:提出了一种用于自动构建考古血管3D模型的算法。在考古学中,任意血管的确切体积的确定是重要的,因为这提供了有关制造商的信息和船舶的使用。为了在3D中使用手柄的物体形状复杂,因为物体表面的遮挡由手柄引入,并且只能通过取多视图来解决。因此,3D重建基于从不同观点拍摄的对象的一系列图像。对象的轮廓是从输入图像中提取的唯一要素。通过在固定相机前面的转盘上旋转物体来获取图像。该算法使用模型的Octree表示,并通过对Octree的每个级别执行所有输入图像的所有输入图像进行有限处理来逐步构建该模型。从级别的根节点开始0开始,快速获得对象的粗略模型,并被精制,因为八十六的处理水平增加。为合成和实际输入图像提供了算法的结果。

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