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On a Network Generalization of the Minmax Theorem

机译:关于Minmax定理的网络泛化

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We consider graphical games in which the edges are zero-sum games between the endpoints/players; the payoff of a player is the sum of the payoffs from each incident edge. Such games are arguably very broad and useful models of networked economic interactions. We give a simple reduction of such games to two-person zero-sum games; as a corollary, a mixed Nash equilibrium can be computed efficiently by solving a linear program and rounding off the results. Our results render polynomially efficient, and simplify considerably, the approach in [3].
机译:我们考虑在端点/播放器之间的边缘是零和游戏的图形游戏;玩家的回报是每个入射边缘的收益总和。这些游戏可以说是网络经济互动的非常广泛和有用的模式。我们简单地减少了两人零和游戏的游戏;作为推论,可以通过求解线性程序并舍入结果来有效地计算混合的纳什均衡。我们的结果呈现多项式高效,并大大简化,[3]中的方法。

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