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The development of augmented reality environment: a case study on the parts feeding systems

机译:增强现实环境的发展:零件馈电系统的案例研究

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Due to the advances in computer engineering technologies, currently much effort has been devoted to simulate the real world in a computer generated environment. However, there are, always differences between a virtual environment and the real world, and those variations can be from the complexities and the uncertainties of initial conditions, contributing parameters and the models employed. Before a virtual environment is put into work for design and development, some way of quantifying possible errors or uncertainties in the computer model is needed so that a robust and reliable system can be achieved. The aim of this paper is to present a current case study on an augmented reality environment with 3-D tracking and dynamic simulation technologies for the parts feeding systems, so that engineers can run high-fidelity simulation to test new materials, components, and systems before investing valuable resources in construction.
机译:由于计算机工程技术的进展,目前致力于模拟计算机生成环境中的现实世界的努力。然而,虚拟环境和现实世界之间存在始终存在差异,并且这些变化可以来自初始条件的复杂性和不确定性,有助于参数和所用模型。在虚拟环境下投入设计和开发之前,需要在计算机模型中量化可能的错误或不确定性的某种方式,以便可以实现强大和可靠的系统。本文的目的是为增强现实环境提出一个目前的案例研究,具有3-D跟踪和动态仿真技术的零件馈电系统,使工程师可以运行高保真仿真以测试新材料,组件和系统在投资建设中的宝贵资源之前。

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