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Artificial Neural Development for Pulsed Neural Network Design - Generating Place Recognition Circuits of Animats -

机译:脉冲神经网络设计的人工神经开发 - 生成animats的地点识别电路 -

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We propose the artificial neural development method that generates the three-dimensional multi-regional pulsed neural network arranged in three layers of the nerve area layer, the nerve sub-area layer, and the cell layer. In this method, the neural development process consists of the first genome-controlled spatiotemporal generation of a neural network structure and the latter activity-dependent regulation of it. In the first process, by decoding a genome, 1) a nerve sub-area is generated in each nerve area and neurons are produced in it, 2) axonal outgrowth target sub-areas are recognized according to the attraction and repulsion rule, and 3) synapse formation is controlled under the topology preservation projection rule between origin cells death occurs under contrl of spiking activity and a neurotrophic factor, then 5) synaptic efficacy is regulated according to the spike-based hebbian rule and weakened synapses are eliminated as a result of competition of spiking activity. For design of genomes, the steady state genetic algorithm is introduced and it is applied to initial genomes partially designed manually. To evaluate our artificial neural development method, simulation experiments are conducted to generate a pulsed neural network of an animal-like robot (animat)which moves in an environment. We evolve and develop an animat's place recognition circuit that contains the place cell area. The place recognition performance is evaluated in an environment where an animat comes into existence and in another environment where the animat enters after development. Through these experiments, we show our artificial neural development method is sueful for generating a biologically realistic pulsed neural network of the animat.
机译:我们提出了人工神经发育方法,其产生三维多区域脉冲神经网络,布置成三层神经区域层,神经亚区层和电池层。在该方法中,神经发育过程包括神经网络结构的第一基因组控制的时空产生和后一种活性依赖性调节。在第一过程中,通过解码基因组,1)在每个神经区域中产生神经亚区域,并且在其中产生神经元,2)轴突上的距离靶亚区域根据吸引和排斥规则识别,3 )根据尖刺活动的对照,突触细胞死亡之间发生的拓扑保存突出规则,然后,5)根据基于尖峰的Hebbian规则来调节突触效果,并且由于尖峰活动的竞争。对于基因组的设计,引入了稳态遗传算法,并且应用于手动部分设计的初始基因组。为了评估我们的人工神经发展方法,进行仿真实验,以产生在环境中移动的类似动物机器人(Animat)的脉冲神经网络。我们发展并开发了一个包含地区识别电路的Animat的位置识别电路。地点识别性能在Animat进入存在的环境中以及在animat在开发后进入的另一个环境中进行评估。通过这些实验,我们展示了我们的人工神经发展方法,适合在生物学上逼真的脉冲脉冲神经网络。

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