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Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception

机译:在模拟环境中的视觉和触觉信息的交互:纹理感知

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This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique to judge the roughness of “virtual gratings” presented via a PHANToM haptic interface device, and a standard visual display unit. It was shown that under haptic perception, subjects tended to perceive roughness as decreasing with increased grating period, though this relationship was not always statistically significant. Under visual exploration, the exact relationship between spatial period and perceived roughness was less well defined, though linear regressions provided a reliable approximation to individual subjects' estimates.
机译:本文介绍了与通过触觉和视觉感测的模拟表面的粗糙度感知有关的实验。受试者使用了幅度估计技术来判断通过幻像触觉接口设备和标准视觉显示单元呈现的“虚拟光栅”的粗糙度。结果表明,在触觉感知下,受试者倾向于认为随着光栅期增加的降低而令人衰减,尽管这种关系并不总是统计学意义。在视觉探索下,空间周期与感知粗糙度之间的确切关系较少定义,但是线性回归为各个受试者的估计提供了可靠的近似。

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