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EXPERIMENT OF LIGHTING ENVIRONMENTS IN WARD FOR BLOOD CANCER PATIENTS BASED ON VR TECHNOLOGY

机译:基于VR技术的血癌患者照明环境试验

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The interior design of a hospital building should follow a scientific and rigorous evidence-based design research process; particularly, the feasibility should be continuously evaluated and modified during the interior design of the light environment in hospital, so as to avoid irreversible damage to patient during application. This study took the light and colour environment reform in the haematology department ward of China as an example, and employed the VR technology to conduct the evidence-based experimental research. Using the VR technology, scene adjustment of parameters such as colour temperature, brightness, light colour and interior decoration colour of the haematology ward could be achieved, and the scene evaluation factors of patients in the simulated real environment could be explored using the relevant factors, which would finally contribute to the formation of a set of favourable control scene parameters conducive to patient recovery.
机译:医院建筑的室内设计应遵循科学和严格的基于证据的设计研究过程;特别是,在医院轻度环境的室内设计期间应连续评估和修改可行性,以避免在应用期间对患者的不可逆损坏。本研究采用了中国血液学部门的光明环境改革,作为一个例子,并采用了VR技术进行了基于证据的实验研究。使用VR技术,可以实现血液学病房的色温,亮度,浅色和室内装饰颜色等参数的场景调整,并且可以使用相关因素探索模拟真实环境中患者的场景评价因素,最终将有助于形成有利于患者恢复的一组有利的控制场景参数。

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