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Developmental Stereo: Topographic Iconic-Abstract Map from Top-Down Connection

机译:发展立体声:从自上而下连接的地形标志性 - 抽象地图

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Engineering approaches to stereo typically use explicit search for the best matching between left and right sub-windows, which involves a high cost of search and unstable performance in the presence of binocular inconsistency and weak texture. The brain does not seem to conduct explicit search in the V1 and V2 cortex. But the mechanisms that the brain employs to integrate binocular disparity into 3-D perception is still largely a mystery. The work presented in this paper focuses on an important issue of integrated stereo: How the same cortex can perform recognition and perception by generating a topographic disparity-tuning map using top-down connections. As top-down connections with object-class supervisory signals result in topographic class maps, the model presented here clarifies that stereo can be processed by a unified in-place learning framework in the neural layers, and can generate iconic-abstract internal representation.
机译:Mertereo的工程方法通常使用显式搜索左和右子窗口之间的最佳匹配,这涉及在存在双目不一致和弱纹理的存在下搜索和不稳定性能的高成本。大脑似乎在V1和V2皮质中似乎没有明确的搜索。但是大脑将双目差异整合到3-D感知的机制仍然很大程度上是一个谜。本文提出的工作侧重于集成立体声的重要问题:通过使用自上而下的连接生成地形视差调整图,同样的Cortex如何执行识别和感知。作为与对象类监控信号的自上而下的连接导致地形类映射,此处呈现的模型阐明了立体声可以通过神经图层中的统一就地学习框架处理,并且可以生成标志性的内部表示。

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