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Early Prototyping of 3D-Gesture Interaction within the Presentation-Gesture-Dialog Design Space

机译:演示文稿 - 手势对话框设计空间中的3D手势交互的早期原型设计

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Development of gesture interaction requires a combination of three design matters: presentation, gesture and dialog. In this contribution a first version of the tool ProGesture is introduced. The objective of its development is to cope with the resulting presentation-gesture-dialog design space in a flexible way. On the one hand, it aims at the early development phases, i.e. at rapid prototyping of 3D-gestures in combination with first UI sketches, such as mockups. On the other hand, it focuses on dialog and presentation modeling, and on testing based on executable models aiming at a smooth transition from informal UI sketches to formal models.
机译:手势交互的发展需要三个设计事项的组合:演示文稿,手势和对话框。 在此贡献中,介绍了刀具预测的第一版本。 其开发的目标是以灵活的方式应对所产生的呈现 - 手势对话框设计空间。 一方面,它的目的是早期发展阶段,即在与第一UI草图组合的3D手势的快速原型设计,例如模型。 另一方面,它侧重于对话框和演示建模,并基于可执行模型的测试,旨在从非正式UI草图到正式模型的平滑转换。

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