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A Systematic Review of Geolocated Pervasive Games: A Perspective from Game Development Methodologies, Software Metrics and Linked Open Data

机译:对Geolocated普遍游戏的系统审查:从游戏开发方法,软件度量和链接开放数据的视角

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摘要

Pervasive games are a new way of social interaction through new technologies such as sensors, software applications and network communication that can be found in mobile devices. Those games allow us to do daily activities in a natural way and arise as a new option of entertainment. For that reason, we decided to do a systematic literature review to identify the methods and metrics used in the development of pervasive games and how they relate to Linked Open Data (LOD). This review presents findings to confirm the need of methodologies to develop applications related to games and entertainment of pervasive nature, and incorporate all its characteristics, which make them different from traditional software.
机译:普遍的游戏是通过在移动设备中可以找到的传感器,软件应用程序和网络通信等新技术进行新的社交互动方式。这些游戏允许我们以自然的方式进行日常活动,并作为娱乐的新选择。因此,我们决定做一个系统的文献综述,以确定在普遍游戏的开发中使用的方法和指标以及它们与链接开放数据(LOD)相关的方法和指标。该审查提供了确定需要方法,以制定与普遍性质的游戏和娱乐相关的应用程序,并融入其所有特征,使其与传统软件不同。

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