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Orchestration Modeling of Interactive Systems

机译:互动系统的编排建模

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In this paper we study the role of orchestration and its modeling for interactive systems. After a common sense explanation of orchestration and its meaning in information technologies and mainly SOA, we explain its use specifically for the design and use of interactive systems. We propose a taxonomy and, in relation with it, we point out both adaptation and plasticity of HCI systems as a partial answer for orchestration. We then suggest complementary aspects needed for orchestration and their modeling in an MDA approach. We also present a case study and we conclude by considering perspectives.
机译:在本文中,我们研究了管理的作用及其对交互式系统的建模。经过常识解释编排和其在信息技术中的含义和主要SOA中,我们解释了专门用于设计和使用交互式系统的用途。我们提出了一个分类法,并与之相关,我们指出了HCI系统的适应和可塑性作为编排的部分答案。然后,我们建议编排所需的互补方面及其在MDA方法中的建模。我们还提供了一个案例研究,我们通过考虑观点来结束。

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